Wednesday, February 6, 2019

GLOG Class: Oh boy making a bunch of classes in a short period of time won't result in a bunch of low quality classes, definitely

Wow that's a long title. But hopefully a truthful one. Anyways after the last two joke classes (maybe, still not certain on if Spider-Man was a joke or not) I figured, "Why not make some actual classes, considering I'm going to run an urban fantasy campaign and the list of modern classes to choose from is rather slim." So that's what I'm going to do. First up...
He's just gray because I didn't want to have to choose a skin tone





 Many warriors throughout history have become masters of their craft. Miyamoto Musashi with his two-sword technique... Yeah ok that's the only one I know. But still! Weapon masters have been a thing for thousands of years. They train tirelessly, becoming one with their weapon of choice, making it an extension of themselves. Even in the modern day, these champions remain, honing their skill, ready to defeat the monsters that lurk just out of sight.

You've probably got nowhere near as much training, but whatever. You'll be fine. These other idiots brought knives to a gunfight.

Class: GWAG(Guy with a Gun)

A GWAG starts with a gun(d8 damage, -1 attack for every 40' beyond the first, takes a standard action to reload, 10 shots). And bullets. Who needs anything else?
Starting skill: 1= Police Training, 2= Prepper, 3= Literally just some guy who owns a gun. I dunno maybe he's a lawyer.
For every GWAG template you have, you get +1 to hitting things with bullets from your gun.

A: Concealed Carry
B: Crippling Shot
C: Pistol Whip
D: Second Amendment

Concealed Carry
You have a concealed carry license. That means you can take your gun with you everywhere (obviously). Movie theater? Sure. Baseball stadium? Why not? White House tour? Of course! If you could get in somewhere without your gun, you can get in with your gun. This doesn't mean people won't take notice of the rifle on your back though, so be careful.

Crippling Shot
If you hit an enemy with your gun, you can choose to deal 1 damage instead of rolling for damage. Choose one:

  • The next attack made by the enemy deals 1/2 normal damage
  • The enemy's movement speed is reduced by 1/2
Pistol Whip
If you're within punching range of someone, you can make two attacks against them in one turn. One is melee and deals 1d6 damage, the other is just a normal attack using bullets fired from your gun.

Second Amendment
You have the right to bear arms, and by golly you're going to use it. If you lose your gun, you can produce another one. Somehow.

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