Friday, October 16, 2020

GLOG Class: Rapscallion

So someone said Aladdin was their ideal rogue or something and I was like "cool" and uh here.

I said a hip, a hop, a hip, a hippy to the hip hip hop and it don't stop rock it to the bang bang boogie said up jump the boogie to the rhythm of the boogie the beat.

Class: Rapscallion

You start with a shortsword (1d6 damage, 1-handed) and a bag of ball-bearings

1=Street Urchin (Start with pet animal, raggedy clothes)
2=Revolutionary (Start with college degree, moderately fine clothes)
3=Rebellious Noble (Start with fine wine, fine clothes)

A:I Want, One Swing Ahead Of The Sword
C:Great Escape
D:The Climax

I Want
You get a +2 to all checks during combat that don't deal immediate damage. You have  +4 on checks to pickpocket people.

One Swing Ahead Of The Sword
While unarmored, you gain +1 DEFENSE and +1 DEFENSE for each Rapscallion template.

Treat falls as if they were 20' shorter. You may at any time choose to start rapping lines that foreshadow you jumping. If you fall immediately after doing so for 3 turns, you take no fall damage.

Great Escape
Once per day, you can escape from something that is restraining you and that you could reasonably escape from.

The Climax
Once per lifetime, when your death seems inevitable, you may begin rapping. For the next 5 minutes, while you rap you cannot die.

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