Tuesday, March 22, 2022

GLOG Class: Roller Knight

So this is a class that is inspired by a sport that I don't know anything about.


You use these instead of shoes.


Class: Roller Knight

You're a paragon of the derby. Those who underestimate the power of your skates will learn to fear your might.

You start with roller skates (+2 MOVE) and protective gear (including a helmet, elbow and knee pads, etc. granting +1 DEFENSE)

Backgrounds/Teams:
1-2: The Red-Hot Rockers - Start with a megaphone and an Elvis outfit.
3-4: The Birds - Start with a birdcall and a feathered outfit.
5-6: The Psycho Killers - Start with a knife (1d4 damage) and an oversized suit.

ABILITIES:
1: Slam, Block, +3 HP
2: Pass, +3 HP
3: Wall Ride, +3 HP
4: Grand Slam, +3 HP

Slam
As an attack, you can slam things with your body to deal 1d8 damage. If you had a runup of at least 10' on your skates, human-sized or smaller targets must make a STR check contested by your ATTACK or fall down.

Block
Once per round, you can make a nearby attacker target you with their attack.

Pass
While wearing roller skates, you can get past anyone attempting to block you.

Wall Ride
While wearing roller skates, you can ride along (but not up) vertical surfaces.

Grand Slam
When you slam a creature with your body and you had a runup of at least 10' on your skates, it must make a STR check to avoid falling down even if it's larger than human sized.

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