Wednesday, August 11, 2021

GLOG Class: Big Monkey

So they're finally here, performing for you. If you know the words you can join in too. Put your hands together (if you want to clap). As we take you through this monkey rap.
Monkey

Class: Big Monkey

You're the biggest of the bunch, that's a fact
After years of retirement you're finally back
Your coconut gun can fire in spurts
So you fire it blindly to disguise your hurt

You start with a Coconut Gun (1d6 damage, 1 handed, ranged) and a Tragic Backstory

A: Coconut Time, +2 HP
B: Jungle Beat, +2 HP
C: Spray and Pray, +2 HP
D: Simian Slam, +2 HP

Coconut Time
Once, you can activate Coconut Time. When you activate Coconut Time, you can dodge all attacks until the end of your next turn. Your use of Coconut Time recharges when you eat a banana.

Jungle Beat
While the group rests, you can beat the ground rhythmically and recount your tragic backstory. Gain 1 Jungle Beat point. At any point, say how an action you're attempting is connected to your regrets and spend your Jungle Beat point to gain a +4 to that action's roll. You cannot have more than 1 Jungle Beat point at a time.

Spray and Pray
Gain a +2 to Attack and Damage rolls while you put yourself in harm's way to guard your allies from danger.

Simian Slam
At any time, you may begin to improvise prose about your regrets and failures. Non-hostile NPCs feel compelled to listen while you speak (ignoring other creatures), and hostile NPCs gain a -4 to hit anyone other than you until you stop.

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