Monday, April 19, 2021

GLOG Class: Cool As Ice

 So I'm still making GLOG classes to fill out Mall Rats. Pretty much the only pre-2000s rap I really listen to is Rage Against The Machine and a couple Beastie Boys albums... And the only post-2000s rap I listen to is like, Death Grips, 100 gecs, and Eichlers.

Why am I making this, I have no cultural context for anything.

Inspiration taken from HEIMJING's Calligrapher class.

It's not even real gold it's just painted stainless steel.

Class: Cool As Ice

You start with a microphone (1d6 damage) and one rhyming couplet.

Backgrounds
Rap Metal - Start with guitar (1d10 damage) and grungy clothes.
Hip Hop - Start with gold chain (+1 DEFENSE) and cool clothes with a sideways baseball cap.
Time Travelling Rapper - Start with a jetpack (triples your jump distance/height) and a Eichlers T-Shirt. And depression.

A: Couplets, +1 MIND
B: Diss Track, +1 Couplet, +1 MIND
C: Flow, +1 Couplet, +1 MIND
D: Freestyle, +1 Couplet, +1 MIND

Couplets
You have a number of rhyming couplets. You may spend your action on your turn to rap a couplet. Each couplet is undefined until you first use it, at which point it becomes locked to whatever you say at that time. When you rap a rhyming couplet, it comes true. The effects of each couplet last a number of rounds equal to your levels in Cool As Ice. If the effect targets a creature, it may make a relevant check against 10+your levels in Cool As Ice to avoid or resist the effect.

Diss Track
If you aren't surprised, you may reroll a creature's reaction rolls. If the result is "attacks immediately", you automatically fail initiative and the creature(s) will target you over your allies.

Flow
You can rap two couplets on your turn instead of one.

Freestyle
Once per day, you may ad-lib a rhyming couplet. It works the same as an ordinary couplet, but you may not reuse it until the next time you Freestyle.

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